Updating Data Sources
Each data source internally contains two data sets: The active data set and
the edit data set.
The active set,
is the data set currently being used by the text, image and audio
layers in the project. This is the data set that is actively being
displayed in
the Graphics
Viewer
(Edit tab) or in the output
channels
(Live 1, Live 2 and so on). The
edit set,
on the
other hand, is the data set currently shown in the data editor
(in table, key-value or any other form, depending on the type of the
data source) and being edited by the CW operator.
Pressing the Update
Data Source Now button transfers the contents of the data
source edit set
into the active set.
This effectively means that, any layer referencing this data source
will be automatically and immediately updated in the Graphics Viewer
and the output channels, unless the layer has a behaviour with
the UpdateFromAllSources
action (more on this below).
The reason for the existence of dual data sets in a data source (and
the existence of the update
button)
is to give the CW operator a chance to edit the data manually before it
begins to be actively used by the on-screen graphics. Typically, the
data that is retrieved initially (as a result of an XML or ODBC query
execution, Twitter search, etc.) may not be suitable for broadcast use
right away, especially if it does not come from a trusted source. For
example, the operator may need to cleanup links or fix typos
in
tweets, or it may be necessary to combine data from multiple searches.
In this case, the operator may edit the data in the data editor,
and
when ready, press the update button to update
the live graphics
instantly. Until the update button is pressed,
the current active
set keeps being broadcast, which means the operator can
work on editing the data source independently of the current graphics.
If
it is known that it will not be necessary to edit the contents of the
data source manually before live broadcast (e.g. if the data comes from
a trusted source), the Auto-Update
Data Source
setting may be activated to ensure that the active set will be
automatically updated each time new data is retrieved, so that it will
not be necessary to press the update
button each time. With the combination of the auto-update
setting
and file
tracking or periodic
query execution, a data source can update itself in
real-time, continously without user intervention.
In short, enable Auto-Update
Data Source setting, when the live graphics are required to
update immediately whenever the query is executed and the contents of
the Query
Results table
change. Disable this setting, when the CW operator needs to be able to
review and edit the results table before updating the live graphics, by
pressing the update
button manually.
Pressing the Revert
to Data Source Active Set button transfers the contents of
the data source active
set into
the edit set. This
is effectively the reverse of what the Update
Data Source Now
button does.
When the edit set
is different from the active
set (e.g. if the edit
set has been modified by the user), the update button
flashes red to indicate that there is something to update. The flashing
stops when the update
button (or the revert
button) is clicked.
The data source
update process can also be driven by
behaviours. The UpdateAllSources action
provides a way to automate data source updates when specified events
take place (for example, the animation of a layer reaches a specific
instant when data update is suitable). The execution of the
action is equivalent to the operator pressing the update
button, with one important difference. The Ready-to-Update
button must be activated for the UpdateAllSources
action to be effective. Otherwise, the UpdateAllSources
action is not executed, which means that the data source will not be
updated.
The Ready-to-Update
button is useful because it prevents the data source from being updated
(i.e. live graphics being affected) while the operator is still
working on the data source edit
set.
When the data source update is primarily controlled by behaviours, the
operator has no direct control over exactly when the update will take
place. So, once the operator is done modifying the edit set, he
activates the Ready-to-Update
button to ensure that the active
set will be updated on the next UpdateAllSources
execution (which is usually setup to take place when it is appropriate
for the
on-screen graphics to be updated with new data, depending on animations
or other states of the graphics elements).
Instead of controlling data source updates via behaviours, it
is possible to control how and when layers are updated when data
sources are updated. If a layer has a behaviour with the UpdateFromAllSources
action, it is not
automatically updated on data source updates,
instead, the layer will update itself only when the
behaviour is
executed. In this mode of operation, the Ready-to-Update
button is generally not used. Instead, the operator just presses
the update
button and any layers referring to the data source update themselves
from the data source whenever it is suitable and convenient; the timing
is controlled by the events in the behaviour definitions and it can be
when a motion is started, when an animation is at the beginning or the
end of its loop, or during transitions, and so on. An important
advantage of this method is that layer updates can be controlled
independently (since data source updates would cause all connected
layers to be updated, otherwise).
If the safety features described above are deemed unnecessary, then
Safe
Editing
may be disabled. In this mode, every edit made to the data
source table will be instantly reflected in the data source active set,
this effectively removes the need to press the update
button (or the Ready-to-Update
button) after every editing operation.
See Also: Data Source.